Unearth

Place dice on ancient ruins where high rolls claim the site and low rolls still pay you in stones.

πŸ‘₯ 2–4 players⏱ approx. 60 minπŸͺ„ A round to warm up8+
Graf Ludo 2019 Β· nominatedβ˜… 6.4 Β· BGG #1,701

Who it's for

Groups who want dice tactics with real decisions, and anyone who wants their bad rolls to still mean something.

Not for you if…

You want long-term planning: the display turns over fast and plans rarely survive two turns. At two players the contested-ruin tension drops off noticeably.

🦊

Vibe's take

Snappy and tactical, with constant small reversals as someone drops a better die onto the ruin you were about to take.

See how it plays

About this game

Your tribe of delvers digs for the lost cities of your ancestors. You place dice on ruins, where high rolls claim the site and low rolls earn you stones, so a bad roll is still worth something. Sets of ruins and built wonders both score.

Low rolls earn stones instead of being wastedTwo paths to victory: ruin sets or built wondersDelver cards let you interfere with placed dice

By the numbers

Players

Best at 3 playersWorks with 2–4

Duration

30–60 min

Ages 8+

Complexity

1.9 / 5 β€” Light

BGG Rating

6.4/10

Rank #1,701

5.5k ratings

Published

2017

Language

Some text

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