Aliens dig up humanity's leftovers, flip them on a black market and curate the ultimate art collection.
A century from now humanity is gone, and its leftovers are lying around in the dirt. You lead a party of alien explorers who have come to dig up our junk, because to them it is priceless art. Each of the three rounds opens with a card draft, and every card doubles as an action. You then send explorers across a world map, excavate artifacts, and place traders and influencers in the bazaars to push prices your way and work the black market. Every find can be sold on or kept for your own collection. It is a heavy, two-hour economic puzzle with a delightful premise: aliens treating our old stuff like museum pieces.
Who it's for
You enjoy a meaty economic game with a playful sci-fi twist and have a free two hours. There is a solo mode if you play alone.
Not for you if…
You want something light or you hate long thinking turns. This is a two-hour brain-burner.
Vibe's take
Heavy and calculating, with a lot of small decisions per turn. You are always weighing whether to sell a find now or keep it for the collection, while watching what everyone else does to the prices.
newer than 63% of games
collected more than 49% of games
Best with 3 or 4 · publisher: 14+
longer than 87% of games · typical 30–90 min
For experienced groups · 3.8 out of 5 · heavier than 96%
Some love it, others really don’t
A few terms, easy to look up