A tongue-in-cheek 1979 duel: a panicking crew versus fast-breeding green aliens on a cramped spaceship.
A spaceship, a terrified crew, and some very hungry green things. In this 1979 two-player classic, one of you commands the crew, the other controls the aliens, which multiply at a worrying rate. The twist is that the crew has plenty of weapons but no idea what they actually do until they try them: a gadget might blast a monster, or it might do nothing at all. It first appeared in Dragon magazine and has a gleeful B-movie streak that never takes itself seriously. Expect jokes, panicked decisions and a short, sharp fight for survival aboard a cramped ship.
Who it's for
You and one friend want a funny, pulpy sci-fi skirmish with surprises and some bad luck to laugh about.
Not for you ifβ¦
You want a serious, deeply balanced wargame. This is a joke-laden duel for exactly two.
Vibe's take
Playful, chaotic and a little cruel. The crew experiments with weapons it does not understand, the aliens keep multiplying, and the tension comes from watching which gamble pays off.
older than 98% of games
collected more than 58% of games
Best with 2 Β· publisher: 12+
longer than 77% of games Β· typical 30β90 min
One warm-up round Β· 1.9 out of 5 Β· lighter than 60%
A normal range of ratings
A few terms, easy to look up