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Kings & Things

A fantasy wargame on a board built from hex tiles, where your face-down creature counters are half army, half bluff.

Hex tiles, fantasy creatures and a grudge match that eats an entire afternoon. Kings & Things is a 1986 design by Tom Wham in which you carve a kingdom out of a board that is built fresh every game from hex tiles. Your armies are counters kept face down, so everyone sees a stack but nobody knows what is in it, and half the fun is bluffing about how dangerous your 'things' really are. You move into new land, roll dice to fight, stumble into random events and try to hold more territory than the others. It is a wargame with its tongue firmly in its cheek, closer to a cackling romp than a cold calculation.

Board built from hex tiles, new every gameFace-down creature counters invite bluffingHumorous fantasy wargame with random events

Who it's for

You have four people and a free afternoon and want a wargame that does not take itself seriously, with plenty of table talk and bluff.

Not for you if…

You want a tight, balanced, short game. Three hours of dice and fantasy slapstick can drag if the table is not in the mood.

Vibe's take

Loud, chaotic and a little silly. Fights hinge on dice and on what you dare to claim about your hidden stacks, so you will spend as much time smirking at the table as planning moves.

#3,899 on BGG

of over 30,000 ranked board games

Published 1986 · 40 years ago

older than 97% of games

In 3,663 collections

collected more than 47% of games

2–4 players · ages 10+

Best with 4 · publisher: 12+

60 min–3 h

longer than 95% of games · typical 30–90 min

Complexity: demanding

Takes some learning · 2.6 out of 5 · heavier than 74%

Opinions: divided

Some love it, others really don’t

Language: some text

Text on cards or in the rules

Play style: competitive