Smash Up

Mash two factions into one deck and crush bases with a very silly army.

πŸ‘₯ 2–4 players⏱ approx. 45 minπŸͺ„ A round to warm up10+
β˜… 6.5 Β· BGG #1,340

Who it's for

You like card games where the fun is in the combos and the trash talk, and you do not mind losing a plan to someone's well-timed zinger.

Not for you if…

You get grumpy when opponents undo your work or you want a calm, fully predictable game. Targeted sabotage is the whole point here.

🦊

Vibe's take

Chaotic and cheeky: you spend most turns grinning about a combo that only exists because of the two factions you picked. Opponents will wreck your carefully placed minions, and you will wreck theirs right back.

About this game

Pick two factions, say pirates and zombies, shuffle their 20-card decks together, and you are suddenly playing a mashup army that nobody else at the table has. The goal is to smash bases: you play minions onto them to add power and action cards to cause trouble, and once a base reaches its breaking point, the players with the most power there score points. Each faction bends the rules in its own way, so Dinosaurs plus Ninjas feels nothing like Wizards plus Robots. It is silly, spiteful and combo-driven, and it rewards the player who loves a clever, mean little trick more than the one who plans ten turns ahead.

Two factions per deck, endless odd pairingsBases break and score in a shared raceHumor and take-that in every turn

By the numbers

Players

Best at 3 playersWorks with 2–4

Duration

45 min

Ages 10+

Complexity

2.1 / 5 β€” Light

BGG Rating

6.5/10

Rank #1,340

29k ratings

Published

2012

Language

Heavy text

Designed by

Paul Peterson

Published by

IELLO, Alderac Entertainment Group, Pegasus Spiele, Hobby World, GalΓ‘pagos Jogos and 10 more

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