Draft dice to build a wagon train on the Oregon Trail, but the dice you leave behind bring disasters.
Get your wagon train to the end of the Oregon Trail, and mind the dice you do not pick. In Pioneer Days, each round you pull dice from a bag, roll them and take turns drafting. The ones you choose gather townsfolk, wagons, gold and equipment, while the ones left on the table are a warning: storms, disease, raids and famine strike according to what remains. You can hire townsfolk, buy wagons, pan for gold and take on cattle, but you also have to prepare for the disasters or pay for them. It feels a bit like the classic Oregon Trail video game with real choices, about seventy-five minutes for two to four.
Who it's for
You like dice drafting with a nostalgic Oregon Trail theme and clever risk management, for three or four.
Not for you ifβ¦
You want a gentle, low-stakes game, or you dislike luck from dice draws.
Vibe's take
Tense drafting with a nagging worry: every die you skip might hurt you later. Planning ahead for the next storm or raid feels just as important as grabbing the best option.
older than 54% of games
collected more than 44% of games
publisher: 14+
longer than 71% of games Β· typical 30β90 min
One warm-up round Β· 2.5 out of 5 Β· heavier than 70%
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Text on cards or in the rules