Ferry professionals across the frontier in shared coaches and build a toll-earning road network.
How to play · in EnglishMikes Gaming Net - Ausführliche Übersicht
ReviewPioneers Board Game Review with Tantrum HouseSettle the American frontier by ferrying pioneers across a map of cities using shared coaches. Each pioneer has a profession and can only settle where that work is needed. Deliver them, build roads between towns, and collect tolls when others use your network.
Who it's for
Players who enjoy pick-up-and-deliver and route-building with light interaction, and want a medium-light game with a clear goal.
Not for you if…
You want deep confrontation or a rich theme. The frontier setting is thin, and the shared-coach optimisation can feel a bit dry to players who crave drama.
Vibe's take
A neat route-planning puzzle where shared coaches force you to help yourself without gifting rides to rivals.
older than 54% of games
collected more than 34% of games
Best with 3
longer than 62% of games · typical 30–90 min
One warm-up round · 2.3 out of 5 · heavier than 61%
Most people rate it similarly
Playable without the language