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Museum

Draft relics, barter with rivals and build the most coherent museum collection.

You are the curator of a museum at the turn of the 20th century, and your shelves look embarrassingly empty. Each turn you send explorers out to dig up new relics, trade with your rivals, and decide which pieces actually belong together. Every relic carries a value that is either its price for entering your museum or its contribution towards paying for the next one, so the cards in your hand are both treasure and currency. The real score comes from coherent collections, not a pile of random artefacts. Over 300 illustrations by Vincent Dutrait make the table look lovely, and the drafting and bartering keep it tense. A 2019 card game for two to four curators.

Relics double as currencyDrafting and trading with other curatorsOver 300 illustrations by Vincent Dutrait

Who it's for

You like set collection with a light economic twist and a card game that looks as good as it plays.

Not for you if…

You want a board, big engines or direct conflict. This is a quiet, collection-focused card game.

Vibe's take

Thoughtful and a bit greedy. You keep eyeing the relic your neighbour needs while quietly wondering which of your own treasures you can afford to burn as currency. The art makes it feel like leafing through a catalogue.

#1,693 on BGG

of over 30,000 ranked board games

Published 2019 · 7 years ago

newer than 55% of games

In 5,273 collections

collected more than 60% of games

2–4 players · ages 12+

Best with 4

30–60 min

longer than 62% of games · typical 30–90 min

Complexity: medium

One warm-up round · 2.6 out of 5 · heavier than 72%

Opinions: divided

Some love it, others really don’t

Language: little text

A few terms, easy to look up

Play style: competitive

Theme & categories