Medieval Academy

A squire-training race where you secretly pick actions to win jousts, quests and royal favor.

πŸ‘₯ 2–5 players⏱ approx. 30 minπŸͺ„ A round to warm up8+
β˜… 6.4 Β· BGG #1,597

Who it's for

You want a light medieval game with secret picks and a bit of reading your opponents. Great for a mixed group with younger and older players.

Not for you if…

You want a deep strategy game. It is a quick, light-medium contest and luck from the card draft can matter.

🦊

Vibe's take

Brisk and a bit sneaky. Everyone picks at the same time, so you try to predict where the others are heading and slip into an empty category. Short, light on rules and good for a mixed group.

About this game

Medieval Academy turns you into a squire in training, fighting for the king's attention across six turns. You compete in jousts, tournaments and quests, polish your education, and show charity and gallantry, all to collect Chivalry Points. Everyone chooses their actions in secret at the same time, so reading your rivals matters as much as planning, and the modular board changes the setup each game. It plays in about half an hour and is a bit more than a kids' game: friendly enough for newer players, with tension in outguessing the table. Only one squire gets knighted by King Arthur.

Secret simultaneous action choiceModular board for changing setupsSix quick turns

By the numbers

Players

Best at 4–5 playersWorks with 3–5

Duration

30 min

Ages 8+

Complexity

1.8 / 5 β€” Light

BGG Rating

6.4/10

Rank #1,597

4.2k ratings

Published

2014

Designed by

Nicolas Poncin

Published by

IELLO, Lifestyle Boardgames Ltd, GoKids ηŽ©ζ¨‚ε°ε­, uplay.it edizioni, Blue Cocker Games

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