Machi Koro

Roll a die, collect rent from the buildings you own, and race to finish four landmarks.

πŸ‘₯ 2–4 players⏱ approx. 30 minπŸͺ„ Rules in 5 min8+

Who it's for

Groups who want a light economic game with visible progress and constant small payoffs. Works nicely as a first taste of engine building.

Not for you if…

You dislike luck deciding the pace: a cold streak of rolls can leave you a full landmark behind with little to do about it. The base game's card mix also gets repetitive after a dozen plays.

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Vibe's take

Fast, loud and cheerful, with everyone leaning in on every roll because someone else's number can still pay you. The turns are short enough that waiting never bites.

See how it plays

About this game

You are the new mayor of a town that consists of a wheat field, a bakery and one die. Each turn you roll, collect income from any building whose number came up, and spend the coins on the next building. First mayor to finish all four landmarks wins.

Buildings pay out even on other players' rollsEngine building in thirty minutesClear market of cards, no hidden information

By the numbers

Players

Best at 4 playersWorks with 2–4

Duration

30 min

Ages 8+

Complexity

1.5 / 5 β€” Light

BGG Rating

6.5/10

Rank #1,392

36k ratings

Published

2012

Language

Moderate text

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