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Machi Koro 2

Roll dice, collect income from your buildings and race to build the landmarks before anyone else.

Machi Koro 2 is the sequel to the dice-and-cards city builder, set in the same lovably quirky town, and a few things have changed. Under the new zoning laws, you get a limited budget to pick your own starting establishments. The available cards come from three decks and are laid out for everyone to see, so it becomes a race to grab the best establishments and landmarks. You roll dice, and when your number comes up the matching buildings pay out. The new cards have fresh effects, and your landmarks can end up helping your opponents too, so choose carefully. A 2021 release, around 45 minutes, best at four, with plenty of variety from game to game.

Pick starting establishments from a budgetCards from three decks laid out openlyLandmarks that may help opponents

Who it's for

You enjoy light dice-and-cards city builders, and want a livelier take on Machi Koro with more setup choice.

Not for you if…

You dislike dice-driven income or want deep strategy. The dice still decide when your buildings pay.

Vibe's take

Light and chatty. Everyone watches the dice and cheers when a number pays off. The new setup choice adds a small plan to a game that used to be pure rolling.

#1,861 on BGG

of over 30,000 ranked board games

Published 2021 Β· 5 years ago

newer than 63% of games

In 6,970 collections

collected more than 69% of games

2–5 players Β· ages 10+

Best with 4

about 45 min

shorter than 51% of games Β· typical 30–90 min

Complexity: light

Explained in 5 minutes Β· 1.6 out of 5 Β· lighter than 71%

Opinions: broad agreement

Most people rate it similarly

Language: some text

Text on cards or in the rules

Play style: competitive

Theme & categories