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Machi Koro Legacy

Machi Koro as a ten-game legacy campaign: same dice and landmarks, but the town and story keep changing.

Machi Koro Legacy (2019) keeps the core of Machi Koro: you roll dice, collect income from your buildings and race to finish your landmarks. What changes is the story. Across a ten-game series you unlock secrets, start earning a little extra by doing things you can't know yet, and make choices that give your copy of the game its own shape. Even a losing game leaves something behind, because you're setting up the next one. It's a legacy take on a very light dice-and-cards city builder, so it suits the same group playing the same box through all ten games. Best with three or four.

Ten-game story campaignPermanent changes to your own copyDice-and-cards city building at its core

Who it's for

You already like Machi Koro and have a steady group that wants to play the same box through a story over several evenings.

Not for you if…

You want to play with different groups or keep the game fresh for resale. The permanent changes make it a one-copy, one-group affair.

Vibe's take

Light and breezy dice rolling with a quiet thrill of discovery. You never quite know what the next unlock will do, which keeps you curious.

#2,250 on BGG

of over 30,000 ranked board games

Published 2019 · 7 years ago

newer than 55% of games

In 6,466 collections

collected more than 67% of games

2–4 players · ages 8+

Best with 3 or 4 · publisher: 10+

30–45 min

shorter than 51% of games · typical 30–90 min

Complexity: medium

One warm-up round · 1.9 out of 5 · lighter than 59%

Opinions: divided

Some love it, others really don’t

Language: little text

A few terms, easy to look up

Play style: competitive

Theme & categories