A card game where every card you play rewrites the rules, including how to win.
Who it's for
You want a silly, low-stress card game for a group that likes to laugh, in which anyone can win and nobody takes it seriously.
Not for you ifβ¦
You want control or strategy. Luck and chaos decide, and a planner will be frustrated.
Vibe's take
Chaotic, silly and unpredictable, with sudden wins out of nowhere. Strategy is mostly an illusion, and everyone is in on the joke.
A card game where the rules are the cards. You start with three in hand, draw one, play one, and that's all, until someone plays a rule card that changes how many you draw, how many you play, how many you can hold, and eventually how anyone wins. The goal itself changes mid-game, sometimes just as you were about to win. It is chaotic, silly, and very light on strategy, which is the appeal for a table that wants to relax and laugh. If you like to plan, it'll drive you up the wall. There are a lot of editions and themed siblings out there, all sharing the same wobbly core.
Get it
Players
Duration
5β30 min
Ages 8+
Complexity
1.4 / 5 β Very LightBGG Rating
5.6/10
Rank #12,384
19k ratings
Published
1997
Language
Heavy text
Designed by
Kristin Looney, Andrew Looney
Published by
Hobby Japan, Pegasus Spiele, Hobby World, Swan Panasia Co., Ltd., Edge Entertainment and 8 more