Fluxx

A card game where every card you play rewrites the rules, including how to win.

πŸ‘₯ 2–6 players⏱ approx. 30 minπŸͺ„ Rules in 5 min8+
β˜… 5.6 Β· BGG #12,384

Who it's for

You want a silly, low-stress card game for a group that likes to laugh, in which anyone can win and nobody takes it seriously.

Not for you if…

You want control or strategy. Luck and chaos decide, and a planner will be frustrated.

🦊

Vibe's take

Chaotic, silly and unpredictable, with sudden wins out of nowhere. Strategy is mostly an illusion, and everyone is in on the joke.

About this game

A card game where the rules are the cards. You start with three in hand, draw one, play one, and that's all, until someone plays a rule card that changes how many you draw, how many you play, how many you can hold, and eventually how anyone wins. The goal itself changes mid-game, sometimes just as you were about to win. It is chaotic, silly, and very light on strategy, which is the appeal for a table that wants to relax and laugh. If you like to plan, it'll drive you up the wall. There are a lot of editions and themed siblings out there, all sharing the same wobbly core.

Rules change with each cardThe goal changes mid-gameMany editions and themes

By the numbers

Players

Best at 4 playersWorks with 2–6

Duration

5–30 min

Ages 8+

Complexity

1.4 / 5 β€” Very Light

BGG Rating

5.6/10

Rank #12,384

19k ratings

Published

1997

Language

Heavy text

Designed by

Kristin Looney, Andrew Looney

Published by

Hobby Japan, Pegasus Spiele, Hobby World, Swan Panasia Co., Ltd., Edge Entertainment and 8 more

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