A card-driven wargame of Rome against the Gallic tribes, with politics as sharp as swords.
Late summer, 54 BC. Caesar has seized Gaul for Rome, but the tribes are not done: the Belgic leader Ambiorix springs a trap while Caesar is away, an ambitious Arvernian is trying to unite a Celtic confederation, the Aedui shelter under Roman protection and Germanic warbands multiply along the Rhine. Falling Sky, formerly Gallic War, takes one to four players into the military actions and complex politics of an occupied but unconquered land. Roman legions cannot be everywhere, and the Gauls will need powerful allies. A long, heavy 2016 wargame: around six hours, from age 14, with a solo mode.
Who it's for
You are a wargamer who wants a long, rich campaign about Gaul and Caesar with real political tension.
Not for you ifβ¦
You want something quick or easy to teach, or you dislike rules-heavy simulations with a six-hour playtime.
Vibe's take
Heavy, political and slow-burning. You negotiate, march and fight over a long evening, and every alliance can break the moment it stops being useful.
older than 59% of games
collected more than 56% of games
Best with 4
longer than 99% of games Β· typical 30β90 min
For experienced groups Β· 4.0 out of 5 Β· heavier than 98%
A normal range of ratings
Lots of text, fluency helps