Die Dracheninsel

Nobody can carry a chest alone, so make friends, then decide whether to keep them.

πŸ‘₯ 3–6 players⏱ approx. 60 minπŸͺ„ Rules in 5 min10+
SdJ 2003 Β· nominatedβ˜… 5.5 Β· BGG #25,537

Who it's for

Big loud groups who enjoy dealing and double-crossing more than optimising. Six players is where it comes alive.

Not for you if…

You want a fair, controllable game. Outcomes depend heavily on who talks best, the design is very light for its sixty minutes, and it is a genuinely obscure title with few ratings to back it up.

🦊

Vibe's take

Chaotic and very talkative. Half the game is haggling, the other half is groaning when your partner walks the chest to their own boat.

About this game

Adventurers cross a dragon island to haul treasure chests back to their boats, but a chest is too heavy for one person, so you always need a partner. Two dragons roam the island, and every alliance can turn into a betrayal at the last step.

Every chest needs two players to moveTwo dragons block and reroute youAlliances flip at the last moment

By the numbers

Players

Best at 6 playersWorks with 4–6

Duration

60 min

Ages 10+

Complexity

1.3 / 5 β€” Very Light

BGG Rating

5.5/10

Rank #25,537

121 ratings

Published

2003

Language

Moderate text

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