One thief sneaks through a museum in secret while the detectives chase with cameras and motion sensors.
Clue: The Great Museum Caper (1991) is not the mansion whodunit you might expect from the name. One player is the thief, secretly plotting a path through a private art museum, and everyone else is a detective hunting for them with their eyes, video cameras and motion detectors. The thief can switch off cameras, or even cut the power to the whole museum, and gets a turn after every single detective move. Once a painting is lifted, the detectives only know the area, because the thief may already be up to three squares away from it. A spotted thief loses the secret movement for good. It is hide-and-seek with a board, and the single thief plays a very different game from the team chasing them.
Who it's for
You like hidden-movement games and want a gentle, kid-friendly one with real tension, four players being about right.
Not for you ifβ¦
You expect the classic Clue with rooms, weapons and suspects. This is a different game under the same brand.
Vibe's take
Sneaky for the thief and nervous for the detectives, who argue over where to look next. The best moment is when someone finally says, I think I know where she is.
older than 96% of games
collected more than 43% of games
Best with 4 Β· publisher: 10+
shorter than 69% of games Β· typical 30β90 min
One warm-up round Β· 1.9 out of 5 Β· lighter than 58%
A normal range of ratings
Playable without the language