A two-player trick-taking duel: recruit followers, then use them to win over five factions and take the throne.
Claim 2 (2018) is a two-player card game about picking a new king. The old one was found face down in a wine barrel, no heirs in sight, and the five factions of the realm must decide who rules next: you or your opponent. The game runs in two phases. First you use your hand to recruit followers, then you use those followers to compete for the five factions. Each faction has a special power that changes how play works, so the same cards can feel very different. About twenty-five minutes, a trick-taking duel with a fairly mean take-that edge, built for exactly two.
Who it's for
You want a short two-player card duel in a fantasy setting, with trick-taking and some take-that.
Not for you ifβ¦
You need more than two players, or you do not like trick-taking games. This is designed for pairs only.
Vibe's take
Sharp and head-to-head. You track what your opponent can still have, wrestle with the factions' powers and feel every trick as a small tactical battle.
newer than 51% of games
collected more than 70% of games
Best with 2
shorter than 78% of games Β· typical 30β90 min
Explained in 5 minutes Β· 1.6 out of 5 Β· lighter than 70%
Most people rate it similarly
Playable without the language