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Kero

A post-apocalyptic duel for two: explore with a tanker truck, save fuel and claim territory before the other clan does.

June 2471, and kerosene is the most precious thing on the planet. Two clans fight for the same lands, each with a camp, a tanker truck and seven Explorers. Kero is a two-player game where every trip out of camp risks running dry, though a local tribe of Tuaregs may lend a hand. You collect as many resources as you can while burning as little KERO as possible, then spend them to upgrade your camp and claim New Territories. A game has three rounds and ends when a Claim card appears. Points come from cards and territories, so the cleverest clan becomes the 2471 Badassest Clan. Thirty minutes, one opponent.

Two clans, a camp and seven Explorers eachFuel management on the tanker truckThree rounds, ending on the Claim card

Who it's for

You want a compact, two-player duel with dice and push-your-luck tension in a bleak future setting.

Not for you if…

You play in groups or want a deep, cooperative game. It is a fast head-to-head fight for two.

Vibe's take

Tight, tactical and a little nasty. Fuel is always short, so each expedition becomes a small gamble you can feel in the dice.

#2,571 on BGG

of over 30,000 ranked board games

Published 2018 · 8 years ago

newer than 51% of games

In 4,198 collections

collected more than 52% of games

2 players · ages 10+

Best with 2 · publisher: 9+

about 30 min

shorter than 69% of games · typical 30–90 min

Complexity: medium

One warm-up round · 2.1 out of 5 · heavier than 51%

Opinions: broad agreement

Most people rate it similarly

Language: no text

Playable without the language

Play style: competitive