Plan a ten-day trip across the USA with state, plane and car tiles; first to connect every day wins.
The first game in the 10 Days series sends you across the United States. You get 50 state tiles, 10 colored plane tiles and 6 car tiles, and everyone flips tiles one by one and slots them into the ten days of a personal tray, in any order. After that, each turn you draw from one of three face-up piles or a face-down pile and decide whether it replaces something on your tray; the tile you do not keep goes onto any face-up pile. Bordering states connect on foot, states can be joined by car, and planes link states of the same color. Get all ten days connected correctly and you win. Fast, a bit puzzly, and it quietly teaches you where Nebraska is.
Who it's for
You like geography puzzles and a race you can play quickly, and you are curious how well you know your American map.
Not for you ifβ¦
You want a lot of table talk or bluffing. The game is mostly a solo puzzle you do next to each other.
Vibe's take
Calm and puzzly. You tinker with your own tray, peek at the three discard piles and sometimes grumble when a rival grabs the very state you needed.
older than 90% of games
collected more than 49% of games
publisher: 10+
shorter than 69% of games Β· typical 30β90 min
Explained in 5 minutes Β· 1.4 out of 5 Β· lighter than 76%
Most people rate it similarly
Playable without the language