Plan an American metropolis with skyscrapers, bridges and demanding contracts.
A city-building tile game where skyscrapers, bridges and highways layer over the street grid, and contracts decide which of your neighbourhoods actually pay off.
Who it's for
Players who enjoy spatial building with clear goals and a visible growing city.
Not for you ifβ¦
You want confrontation rather than a race to optimise your own grid.
Vibe's take
Constructive and a little greedy β the board grows into something you want to look at, while the contracts keep whispering that you should have built somewhere else.
newer than 95% of games
collected more than 20% of games
Best with 4
longer than 62% of games Β· typical 30β90 min
One warm-up round Β· 2.4 out of 5 Β· heavier than 66%