Seal eight dimensional gates in Lovecraft's Arkham before a Great Old One wakes up.
Witch of Salem is a cooperative game based on Wolfgang Hohlbein's book series, which in turn plays in the world of H.P. Lovecraft. Gates to other dimensions have opened in Arkham, and you and your friends have to close all eight before the doom track runs out and a Great Old One wakes up. Each round new creatures arrive, you take your actions and then an event card is drawn. You banish monsters and collect items, and communication between players is limited, which makes planning harder. To win you must seal the gates, find out which Old One is active and send a player with the right items to banish it. A 2008 horror game for two to four, around an hour.
Who it's for
You like Lovecraft atmosphere and want to work as a team against a board that keeps pressing.
Not for you ifβ¦
You want a competitive game or dislike limits on what you can say about your plan.
Vibe's take
Tense and a bit claustrophobic. Doom ticks down every round, monsters keep arriving and you have to coordinate with limited talk.
older than 82% of games
collected more than 41% of games
Best with 4
longer than 62% of games Β· typical 30β90 min
One warm-up round Β· 2.5 out of 5 Β· heavier than 68%
A normal range of ratings
Text on cards or in the rules