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Witch of Salem

Seal eight dimensional gates in Lovecraft's Arkham before a Great Old One wakes up.

Witch of Salem is a cooperative game based on Wolfgang Hohlbein's book series, which in turn plays in the world of H.P. Lovecraft. Gates to other dimensions have opened in Arkham, and you and your friends have to close all eight before the doom track runs out and a Great Old One wakes up. Each round new creatures arrive, you take your actions and then an event card is drawn. You banish monsters and collect items, and communication between players is limited, which makes planning harder. To win you must seal the gates, find out which Old One is active and send a player with the right items to banish it. A 2008 horror game for two to four, around an hour.

Cooperative fight in Lovecraftian ArkhamDoom track counting down to the Old OneWin by sealing gates and banishing the Old One

Who it's for

You like Lovecraft atmosphere and want to work as a team against a board that keeps pressing.

Not for you if…

You want a competitive game or dislike limits on what you can say about your plan.

Vibe's take

Tense and a bit claustrophobic. Doom ticks down every round, monsters keep arriving and you have to coordinate with limited talk.

#3,233 on BGG

of over 30,000 ranked board games

Published 2008 Β· 18 years ago

older than 82% of games

In 3,023 collections

collected more than 41% of games

2–4 players Β· ages 10+

Best with 4

about 60 min

longer than 62% of games Β· typical 30–90 min

Complexity: medium

One warm-up round Β· 2.5 out of 5 Β· heavier than 68%

Opinions: usual spread

A normal range of ratings

Language: some text

Text on cards or in the rules

Play style: cooperative

Theme & categories