Elder Sign

Roll dice against Lovecraftian horrors in a haunted 1926 museum, racing to seal the portals shut.

πŸ‘₯ 1–8 players⏱ approx. 90 minπŸͺ„ A round to warm up12+
🀝 Cooperative🧩 Solo modeβ˜… 6.8 Β· BGG #803

Who it's for

Lovecraft fans and co-op dice-game lovers who want tense horror gameplay that works from solo up to a full table.

Not for you if…

You dislike heavy dice-luck or want a game without any horror atmosphere, because both are central here.

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Vibe's take

tense, cooperative, dice-driven, atmospheric, escalating

See how it plays

About this game

Elder Sign puts your investigators inside a museum at midnight, 1926, while something ancient and hungry claws at the barriers between dimensions. You roll a fistful of custom dice against each exhibit's specific challenge, matching symbols to solve it before your sanity or stamina runs out, and every solved room brings you closer to sealing the portal for good. Fail too often and the Ancient One stirs, closer to waking. Characters bring genuinely different toolkits, and re-rolling and locking dice gives you just enough control to feel clever without ever feeling safe. It's Lovecraftian horror boiled down to fast, tense dice-chucking, equally happy solo or with a full table.

Custom dice-matching challengesSanity and stamina at riskFrom the makers of Arkham Horror

Occasions

Solo wind-downGame night with friends

Moods

Team spiritTense & thrilling

By the numbers

Players

Best at 4 playersWorks with 1–4

Duration

90 min

Ages 12+

Complexity

2.3 / 5 β€” Light

BGG Rating

6.8/10

Rank #803

26k ratings

Published

2011

Language

Some text

Designed by

Kevin Wilson, Richard Launius

Published by

Fantasy Flight Games, ADC Blackfire Entertainment, Arclight Games, Delta Vision Publishing, Edge Entertainment, Galakta, GalΓ‘pagos Jogos, Geekach LLC, Heidelberger Spieleverlag, Hobby World, Stratelibri, Wargames Club Publishing

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