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Web of Power

Claim medieval Europe with monasteries and advisors in a razor-tight two-round majority battle.

A tight, fast area-majority game about building religious and political influence across medieval Europe. You place monasteries to claim regions and chains, then squeeze in advisors whose number is capped by your monastery majority. Two brisk rounds, sharp scoring, and constant reading of where your rivals are overcommitting.

Two systems that constrain each otherChains score alongside majoritiesJust two rounds, no filler

Who it's for

Fans of tense area-majority games who want deep positional decisions in under an hour.

Not for you if…

You dislike direct confrontation and blocking, or want a long build-up; the game is short, mean, and gives you no time to recover from a weak opening.

Vibe's take

Brisk and cutthroat; every piece placement is a small majority fight and there is no room to coast.

#1,193 on BGG

of over 30,000 ranked board games

Published 2000 Β· 26 years ago

older than 92% of games

In 3,682 collections

collected more than 47% of games

3–5 players Β· ages 12+

Best with 3

50–60 min

longer than 62% of games Β· typical 30–90 min

Complexity: medium

One warm-up round Β· 2.3 out of 5 Β· heavier than 62%

Opinions: usual spread

A normal range of ratings

Language: no text

Playable without the language

Play style: competitive

Theme & categories