Build medieval trade routes to seize the richest markets while forcing rivals into the leftovers.
Who it's for
Fans of heavier economic Euros who enjoy tight positional play on a shared map and squeezing opponents out of the best markets.
Not for you ifβ¦
You want something light or quick, or dislike direct competition for map position. Its dated pacing and scarcity may deter newcomers.
Vibe's take
A weighty, positional economic game where every branch is a trade-off between income now and lasting market influence.
You establish trade routes between medieval cities, racing to claim the most valuable markets while shoving rivals into the leftovers. Cities have limited room for business branches, so you weigh building up within a lucrative city against reaching out to open new routes elsewhere. Add too many branches and you dilute your own value, so it's a constant balance of influence versus income.
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Players
Duration
60β90 min
Ages 12+
Complexity
3.1 / 5 β MediumBGG Rating
5.9/10
Rank #3,859
1.2k ratings
Published
1998