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Urban Sprawl

Grow Anywhere, USA into a metropolis as entrepreneur, tycoon and politician, one permit at a time.

Designer
Chad Jensen
Published by
GMT Games

Urban Sprawl lets you grow a town into a teeming metropolis, abstractly, and not as a mayor but as three people at once: entrepreneur, tycoon and politician. Over about three hours you collect permits, turn them into investments or new building contracts, and fight for dominance in the building zones on a square grid. Buildings go up and get torn down for bigger ones, and you earn and spend wealth and prestige along the way. Being strongest in a zone brings political benefits. Tile placement, open drafting, action points and area majority all meet in one heavy-ish economic game for two to four players, best with three. Ages twelve and up.

Three roles: entrepreneur, tycoon, politicianPermits become investments or contractsDominate zones for political benefits

Who it's for

You like heavier economic games with city growth and area control, and you have three hours and two or three willing players.

Not for you if…

You want something light or short. Three hours of planning is the format, and quick pick-up play is not.

Vibe's take

Thoughtful and slow-building. You keep juggling permits, contracts and zones, and each new tower can pay off or block a rival's plan.

#2,681 on BGG

of over 30,000 ranked board games

Published 2011 · 15 years ago

older than 75% of games

In 3,409 collections

collected more than 45% of games

2–4 players · ages 12+

Best with 3

about 3 h

longer than 95% of games · typical 30–90 min

Complexity: demanding

Takes some learning · 3.3 out of 5 · heavier than 90%

Opinions: divided

Some love it, others really don’t

Language: lots of text

Lots of text, fluency helps

Play style: competitive

Theme & categories