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Twixt

A classic 1962 pegboard duel: link your pegs across the board and block your rival's path.

Twixt is a two-player abstract game by Alex Randolph, first published in 1962 and popular in the 60s and 70s as part of the 3M Bookshelf Series before Avalon Hill took it over. It is a connection game, close to Hex, where the goal is to build a path from one side of the board to the other. You play on a 24 by 24 pegboard, minus the corners, with two opposite sides marked in your color. Place pegs, link them with plastic bars, and block your opponent's links as you go. It asks for a different kind of thinking than chess or checkers: you are building, not capturing.

Connect your two sides with linked pegsPegs and plastic bars on a 24 by 24 boardA cousin of Hex by Alex Randolph

Who it's for

You like abstract two-player games such as Hex, and want something built around connections and blocking, not captures.

Not for you if…

You are more than two, or you want a game with a story. This is a pure, quiet abstract.

Vibe's take

Quiet, geometric and sharp. Every peg is an offer and a block at the same time, and a single link can decide the fight.

#2,953 on BGG

of over 30,000 ranked board games

Published 1962 · 64 years ago

older than 99% of games

In 5,899 collections

collected more than 64% of games

2–4 players · ages 8+

Best with 2 · publisher: 12+

about 30 min

shorter than 69% of games · typical 30–90 min

Complexity: medium

One warm-up round · 2.5 out of 5 · heavier than 68%

Opinions: divided

Some love it, others really don’t

Language: no text

Playable without the language

Play style: competitive

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