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Tantrix

Lay colored hex tiles to build the longest line or loop in your color, solo or against friends.

Tantrix is a tile game built from painted hexagons, invented in New Zealand in 1991. Each tile carries three colored tracks, each running from one edge to another, and the goal is to build the longest line or loop in your chosen color. A closed loop counts double. You hold six tiles in view, and any hole with at least three neighbors is a required play, so you cannot simply ignore it. After each placement you draw a new tile, which keeps luck in check but alive. It also works as a solitaire puzzle, ranging from easy to nearly impossible, and as a game for up to six. A tidy blend of pattern puzzle and tactics.

Three colored tracks on every hexagonRequired plays for holes with three neighborsPlays as puzzles solo or as a duel

Who it's for

You like tile-laying puzzles and want something playable solo or in a quick two-person duel.

Not for you if…

You want a themed adventure or lots of luck. This is a quiet pattern abstract.

Vibe's take

Calm, tactile and surprisingly sharp. You are tracing colors with your eyes, planning loops and quietly forcing your opponent into awkward required plays.

#3,912 on BGG

of over 30,000 ranked board games

Published 1991 · 35 years ago

older than 96% of games

In 5,246 collections

collected more than 60% of games

1–6 players · ages 8+

Best with 2

about 30 min

shorter than 69% of games · typical 30–90 min

Complexity: medium

One warm-up round · 2.2 out of 5 · heavier than 58%

Opinions: usual spread

A normal range of ratings

Language: no text

Playable without the language

Play style: competitive · solo too

Theme & categories