A medieval trick-taking brawl where legendary figures wound each other with swords and sorcery, then hope for a comeback.
In King Arthur's time, knights proved themselves at tournaments, and here you play a legendary figure fighting your opponents with weapon cards: arrows, swords, deception, sorcery and even alchemy. Tournament at Camelot is a trick-taking game with a take-that streak: the more you injure the others, the better you do. Nobody is out for good, though, since Godsend cards and special companions can bring even the most battered fighter back. The tournament ends as soon as one opponent has been injured to the point of death, and whoever has the most health left wins. Two to six players, about forty-five minutes, with a fairly sharp and medieval edge.
Who it's for
You like trick-taking with a combat theme and take-that spice, and you play with four or five people who enjoy a fair fight.
Not for you if…
You dislike direct attacks on other players or want a peaceful trick-taker. Here the whole point is to wound each other.
Vibe's take
Competitive and swingy, with the neat twist that you cause damage by winning tricks. Comebacks stay possible until the last card.
older than 54% of games
collected more than 49% of games
Best with 4 or 5 · publisher: 14+
shorter than 51% of games · typical 30–90 min
One warm-up round · 2.3 out of 5 · heavier than 62%
Some love it, others really don’t
Text on cards or in the rules