Marines, aliens, scientists and Greys fight for survival on a space station with room abilities and mancala-style movement.
Theseus: The Dark Orbit (2013) drops five factions onto a deep-space station where only one can survive. Marines set traps and mines in the corridors, aliens strike from vents and secret passages and grow smaller aliens to take over the station, scientists use computers to gather data on everyone else, and the Greys bend minds to control the enemy. The fifth faction is a mystery, and that is exactly why you came. You move your pawns through the station and trigger the abilities of different rooms, using a mancala-style movement trick. Team-based, with each side playing quite differently, it supports two to four people, and it works best as a duel.
Who it's for
You like asymmetric sci-fi skirmishes where each side has its own tricks, and you want a duel with traps, ambushes and surprises.
Not for you if…
You want a symmetrical, rules-light game or you dislike learning several different factions before the first match.
Vibe's take
Tense and asymmetric. Every faction hunts differently, so you spend as much time studying your opponent's toolkit as your own.
older than 70% of games
collected more than 41% of games
Best with 2 · publisher: 8+
longer than 77% of games · typical 30–90 min
Takes some learning · 2.9 out of 5 · heavier than 80%
Some love it, others really don’t
Text on cards or in the rules