One Overseer unleashes alien hordes while a Special Ops squad fights through a collapsing underground base.
LEVEL 7 [Omega Protocol] picks up where LEVEL 7 [ESCAPE] ended. The underground facility Subterra Bravo is in chaos, and the government has sent in a top-secret special forces team to shut it down and eliminate what is left. One player is the Overseer, who controls every alien denizen and challenge in the base, while two to five others play the elite Special Ops squad pursuing scenario goals across a map laid out at the start. The soldiers' currency is adrenaline, and the Overseer's hordes keep coming. It is a one-versus-many sci-fi horror skirmish with miniatures, grid movement and dice, from 2013, around ninety minutes, best with five.
Who it's for
You like one-versus-many dungeon-crawl skirmishes with miniatures and a sci-fi horror feel, and you have a group of four to six including someone who wants to be the villain.
Not for you ifβ¦
You prefer cooperative games without a human opponent or light play. It is long, sets up a lot of material and needs a dedicated Overseer.
Vibe's take
Tense, tactical and a bit brutal. The squad spends adrenaline to survive, the Overseer feeds in threats, and a mission can turn on a single bad corridor.
older than 70% of games
collected more than 52% of games
Best with 5 Β· publisher: 14+
longer than 77% of games Β· typical 30β90 min
Takes some learning Β· 3.2 out of 5 Β· heavier than 88%
A normal range of ratings
Text on cards or in the rules