A Renaissance marble market where making the price fair for you also makes it fair for everyone else.
Who it's for
Euro gamers who enjoy market-driven economic games and want a Kramer design with real strategic bite.
Not for you ifβ¦
You want direct conflict or a light game, since the pricing puzzle demands real thought from everyone.
Vibe's take
thinky, tight, competitive, elegant, economic
The Palaces of Carrara puts you in the marble trade of Renaissance Italy, where the twist is deliciously mean: driving the price down to afford your own purchase also hands your rivals a discount. Every tile you place nudges the market, and figuring out when to grab cheap stone versus investing in the buildings it becomes is the whole puzzle. A built-in beginner mode eases new players into the mechanisms before the full advanced game opens up, courtesy of co-designer Wolfgang Kramer's own recommendation. It rewards reading the market as much as building efficiently, a proper economic euro with real teeth.
Get it
Players
Duration
60 min
Ages 10+
Complexity
2.6 / 5 β MediumBGG Rating
6.6/10
Rank #1,130
5.0k ratings
Published
2012
Language
Some text