A tough cooperative deck-builder where wizard students channel elements to seal a cursed book's monsters as a team.
A challenging cooperative deck-builder where you play magic students who foolishly opened a cursed tome and must now close its monster-filled pages as a team. Each page unleashes a creature demanding specific elements to defeat, and you build a shared arsenal of spells and cures while curses seep into everyone's decks. Lose your sanity and you're out.
Who it's for
Co-op groups who want a genuinely challenging deck-builder that demands tight coordination and rewards clever teamwork.
Not for you ifβ¦
You prefer light co-ops, dislike quarterbacking-prone group planning, or want a short game rather than a long tough one.
Vibe's take
Demanding and tightly coordinated, a real co-op brain-burner where the group must plan hands in lockstep or fall apart.
older than 63% of games
collected more than 84% of games
Best with 3
longer than 77% of games Β· typical 30β90 min
Takes some learning Β· 2.7 out of 5 Β· heavier than 75%
A normal range of ratings
Text on cards or in the rules