Stronghold

A lopsided siege duel: a few defenders hold the walls while an endless horde builds engines to smash them.

πŸ‘₯ 2–4 players⏱ approx. 120 minπŸͺ„ Takes some learning14+
β˜… 6.4 Β· BGG #1,501

Who it's for

You and a partner who enjoy deep, asymmetric duels and don't mind learning a heavier rule set. Great for two players with an evening to spend.

Not for you if…

You want something quick or flexible for larger groups. Two players is the sweet spot, and the rules take a real learning session.

🦊

Vibe's take

Dense, tense and deeply asymmetric. The defender feels perpetually under pressure while the attacker feels like a clock is ticking, and each side has to plan carefully to avoid wasting points.

About this game

A siege where two players have totally different jobs. One defends a stronghold with a small group of soldiers, the other commands an endless attacking force that builds war machines, trains troops and dabbles in black magic to break in. The defender scores victory points for every turn the walls hold, so the attacker is racing the clock. Every action costs points from a limited pool, which makes each turn a puzzle about what to spend and what to sacrifice. It is a long, asymmetric duel with a lot of rules to chew through, but the tug-of-war between desperate defenders and a ruthless invader is memorable.

Two very different sidesDefender scores for every turn the walls holdAction points make every turn a puzzle

By the numbers

Players

Best at 2 playersWorks with 2–4

Duration

120 min

Ages 14+

Complexity

3.7 / 5 β€” Heavy

BGG Rating

6.4/10

Rank #1,501

3.5k ratings

Published

2009

Designed by

Ignacy Trzewiczek

Published by

IELLO, Portal Games, Phalanx Games B.V., Valley Games, Inc.

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