Cooperative tower defence with push-your-luck runs between fairy assaults.
A cooperative tower defence in which you gather resources between waves and push your luck on dungeon-style expeditions while fairy-made golems tear at a besieged forest town.
Who it's for
Small cooperative groups and solo players who want defensive pressure and risk decisions in under an hour.
Not for you ifβ¦
You want a long campaign with character progression, or dice deciding whether your defence holds sounds frustrating.
Vibe's take
Tense and quick β the gathering phase feels productive right up to the moment the wave arrives and you realise nobody covered the west side.
newer than 95% of games
collected more than 17% of games
Best with 1
shorter than 58% of games Β· typical 30β90 min
One warm-up round Β· 2.3 out of 5 Β· heavier than 59%