Cooperative tower defence with push-your-luck runs between fairy assaults.
Who it's for
Small cooperative groups and solo players who want defensive pressure and risk decisions in under an hour.
Not for you ifβ¦
You want a long campaign with character progression, or dice deciding whether your defence holds sounds frustrating.
Vibe's take
Tense and quick β the gathering phase feels productive right up to the moment the wave arrives and you realise nobody covered the west side.
A cooperative tower defence in which you gather resources between waves and push your luck on dungeon-style expeditions while fairy-made golems tear at a besieged forest town.
Get it
Players
Duration
10β40 min
Ages 10+
Complexity
2.3 / 5 β LightBGG Rating
5.5/10
Rank #13,536
52 ratings
Published
2026