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Serenissima

Command a Mediterranean city-state, build galleys, and trade spice and gold while battling rivals for the richest routes.

Set in the fourteenth-century Mediterranean, Serenissima puts you at the helm of a trade city like Venice or Genoa. You build galleys, hire crews, and sail the sea to buy and sell spice, gems, and gold, all while rival fleets contest the same lucrative routes. Building the richest, most influential trading empire is the goal, and blades may be drawn to protect it.

Build galleys and hire crews to sail themDice-driven naval clashes over trade routesTurn order settled by auction each round

Who it's for

Players who enjoy weightier economic games with pick-up-and-deliver trade, area movement, and a real risk of conflict on the map.

Not for you if…

You want something short or conflict-free. Two hours of shipping logistics with dice combat and dated pacing is a big ask for lighter groups.

Vibe's take

A meaty trading and shipping game where economic planning meets dice-driven naval conflict over contested sea lanes.

#2,503 on BGG

of over 30,000 ranked board games

Published 1996 · 30 years ago

older than 95% of games

In 3,347 collections

collected more than 44% of games

2–4 players · ages 12+

Best with 4

about 120 min

longer than 87% of games · typical 30–90 min

Complexity: demanding

Takes some learning · 3.0 out of 5 · heavier than 85%

Opinions: usual spread

A normal range of ratings

Language: no text

Playable without the language

Play style: competitive

Theme & categories