Grow a Mediterranean civilization through open trading, building and conquest until wonders and heroes crown you.
Who it's for
Groups who love negotiation, table talk and civ-style growth in a single evening, ideally at a full five players where the Mediterranean feels crowded.
Not for you ifβ¦
You want balanced, quiet strategy or hate kingmaking. Trading and combat can gang up on a leader, and the design shows its early-2000s age.
Vibe's take
A talkative, alliance-shifting empire game where the open trade phase creates the drama and armies enforce what bargaining cannot.
You lead an ancient Mediterranean power along three roads to greatness: trade, building, and conquest. Each turn you gather commodities, then trade them openly at the table to assemble the exact goods you need for cities, wonders and heroes. Control four wonders or leaders, or race to raise the Pyramids, and the sea is yours.
Get it
Players
Duration
120 min
Ages 12+
Complexity
3.0 / 5 β MediumBGG Rating
6.2/10
Rank #2,346
3.3k ratings
Published
2003
Language
Some text