A noble-house card game of drafting country cards and fighting over court titles in four countries.
Be a noble house in seventeenth-century Europe, scrambling for the best court posts. In Royals you collect country cards and use them to claim influential positions in four countries. The higher the title, the more cards it takes, and the more victory points it brings. Posts that are already taken can be contested with intrigue cards, so a comfortable lead is never really safe. The game runs over three periods, with scoring after each one, where whoever has the most influence in each country takes the points. At the end, the individual titles are scored on top. It is a compact area-majority card game with plenty of grabbing and elbowing, and about an hour to enjoy it.
Who it's for
You like majority fights on a compact board and want a card game where two to five people squabble over the same positions.
Not for you ifβ¦
You want a gentle, solitary build. This one is about taking things away from each other.
Vibe's take
Crisp and combative. You are always weighing a flashy title against enough cards to defend it, and the intrigue cards make every lead a little uncertain.
older than 67% of games
collected more than 51% of games
Best with 4 or 5 Β· publisher: 10+
longer than 62% of games Β· typical 30β90 min
One warm-up round Β· 2.2 out of 5 Β· heavier than 59%
Most people rate it similarly
Playable without the language