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Powerboats

Race powerboats across a hex grid, juggling a pool of dice that sets your speed and your damage.

Published by
Cwali

Powerboat racing on a hex-grid lake, driven entirely by dice. Instead of throwing a fresh handful every turn, you keep the dice from your last move and may add or remove one to speed up or slow down, then reroll as many as you like. The total is how far you travel, in a straight line or turning one hex side left or right. If you cannot cover the full distance, your boat takes damage, and too much damage hurts. Buoys mark the points you have to pass, a modular double-sided board makes courses easier or harder, and three races decide the overall points. Think of it as a racing game where momentum matters more than luck, at a pace for two to six players.

Keep your dice and add or drop one to change speedHex-grid courses with buoys and damageModular double-sided board and three races

Who it's for

You like racing games with a bit of dice management and want a game with some tactics in the turning and acceleration.

Not for you if…

You want fine-grained strategy or a quiet game. Dice swings and crashes make races unpredictable, and it works best with a full table.

Vibe's take

Fast, tactical and a little scary. Reading your momentum and choosing between speeding up and playing safe gives each turn a small gamble.

#2,971 on BGG

of over 30,000 ranked board games

Published 2008 · 18 years ago

older than 82% of games

In 1,412 collections

collected more than 29% of games

2–6 players · ages 8+

Best with 5 or 6 · publisher: 9+

about 60 min

longer than 62% of games · typical 30–90 min

Complexity: light

Explained in 5 minutes · 1.7 out of 5 · lighter than 67%

Opinions: usual spread

A normal range of ratings

Language: no text

Playable without the language

Play style: competitive

Theme & categories