Race powerboats across a hex grid, juggling a pool of dice that sets your speed and your damage.
Powerboat racing on a hex-grid lake, driven entirely by dice. Instead of throwing a fresh handful every turn, you keep the dice from your last move and may add or remove one to speed up or slow down, then reroll as many as you like. The total is how far you travel, in a straight line or turning one hex side left or right. If you cannot cover the full distance, your boat takes damage, and too much damage hurts. Buoys mark the points you have to pass, a modular double-sided board makes courses easier or harder, and three races decide the overall points. Think of it as a racing game where momentum matters more than luck, at a pace for two to six players.
Who it's for
You like racing games with a bit of dice management and want a game with some tactics in the turning and acceleration.
Not for you if…
You want fine-grained strategy or a quiet game. Dice swings and crashes make races unpredictable, and it works best with a full table.
Vibe's take
Fast, tactical and a little scary. Reading your momentum and choosing between speeding up and playing safe gives each turn a small gamble.
older than 82% of games
collected more than 29% of games
Best with 5 or 6 · publisher: 9+
longer than 62% of games · typical 30–90 min
Explained in 5 minutes · 1.7 out of 5 · lighter than 67%
A normal range of ratings
Playable without the language