Create ocean species with unique traits in a deep ecosystem that evolves differently every game.
Who it's for
Evolution fans and nature enthusiasts who want deeper, more varied species-building gameplay.
Not for you ifβ¦
You want quick games. The deep ocean phase adds length and complexity over base Evolution.
Vibe's take
adaptive ecosystem, creative species building, deep ocean exploration, emergent gameplay, educational
Create species in the deep ocean ecosystem by playing trait cards that define how they feed, defend, and interact. The surface ocean follows familiar Evolution rules, but the deep ocean introduces over 100 unique trait cards that break the rules in creative ways. Species can be gentle filter feeders or terrifying apex predators, and the ecosystem dynamically shifts as players adapt to each other's strategies. Scenario cards change setup conditions for variety. A standalone Evolution game that goes deeper in every sense.
Get it
from β¬35
Players
Duration
60β90 min
Ages 10+
Complexity
2.9 / 5 β MediumBGG Rating
6.9/10
Rank #622
7.6k ratings
Published
2020
Language
Moderate text
Designed by
Dominic Crapuchettes, Nick Bentley, Ben Goldman, Brian O'Neill
Published by
Grok Games, Rightgames RBG SIA, Gameland ζΈΈζε€§ι, Reflexshop, Funforge, Ediciones MasQueOca, Pendragon Game Studio, Schwerkraft-Verlag, TWOPLUS Games, Popcorn Games, North Star Games, LLC