Oceans

Create ocean species with unique traits in a deep ecosystem that evolves differently every game.

πŸ‘₯ 2–4 players⏱ approx. 90 minπŸͺ„ Takes some learning10+
β˜… 6.9 Β· BGG #622

Who it's for

Evolution fans and nature enthusiasts who want deeper, more varied species-building gameplay.

Not for you if…

You want quick games. The deep ocean phase adds length and complexity over base Evolution.

🦊

Vibe's take

adaptive ecosystem, creative species building, deep ocean exploration, emergent gameplay, educational

About this game

Create species in the deep ocean ecosystem by playing trait cards that define how they feed, defend, and interact. The surface ocean follows familiar Evolution rules, but the deep ocean introduces over 100 unique trait cards that break the rules in creative ways. Species can be gentle filter feeders or terrifying apex predators, and the ecosystem dynamically shifts as players adapt to each other's strategies. Scenario cards change setup conditions for variety. A standalone Evolution game that goes deeper in every sense.

100+ unique deep traitsStandalone Evolution gameScenario variety

Get it

from €35

from €35 Β· Amazon.deAd Β· affiliate linkBGG
By the numbers

Players

Best at 3 playersWorks with 2–4

Duration

60–90 min

Ages 10+

Complexity

2.9 / 5 β€” Medium

BGG Rating

6.9/10

Rank #622

7.6k ratings

Published

2020

Language

Moderate text

Designed by

Dominic Crapuchettes, Nick Bentley, Ben Goldman, Brian O'Neill

Published by

Grok Games, Rightgames RBG SIA, Gameland ζΈΈζˆε€§ι™†, Reflexshop, Funforge, Ediciones MasQueOca, Pendragon Game Studio, Schwerkraft-Verlag, TWOPLUS Games, Popcorn Games, North Star Games, LLC

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