A brisk economic card game about loading ships and selling goods exactly when their market peaks.
Who it's for
Players who enjoy tight economic games about reading markets and nailing the exact moment to sell.
Not for you ifβ¦
You want theme, long strategy or heavy interaction. It is dry and abstract, punishing bad timing, and the older edition is not easy to find.
Vibe's take
A tense market-timing squeeze, holding your ships until a color peaks while rivals shove demand up and down around you.
A brisk economic card game about having the right goods at the right time. Six goods sit face up as a demand row, and the more of a color on display, the more it sells for. On your turn you shuffle cubes on your two ships and play goods cards onto the demand row, chasing the peak of each market before it collapses.
Get it
Players
Duration
30 min
Ages 8+
Complexity
1.7 / 5 β LightBGG Rating
5.8/10
Rank #4,506
1.0k ratings
Published
2007