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Before the Wind

A harbor trading game of stocking goods and timing full deliveries to ships before the fleet sails away.

As harbor traders you fill your warehouse with goods, then load them onto waiting ships that each want a specific combination. But a captain only accepts a complete delivery from a single trader, and the fleet sails once storage is full and the winds are fair, so timing your transfer is everything.

Ships demand complete matching goods deliveriesFleet sails once storage fills and winds turnHand management and set collection under time pressure

Who it's for

Players who like mid-weight card-driven economic games with set collection and satisfying timing decisions.

Not for you if…

You want fast, light play or heavy direct conflict. At 75 minutes it asks for patience, and it is an older title that can be tricky to find.

Vibe's take

A tense timing puzzle: build toward a complete matching load, but commit too late and the ship you wanted simply catches the wind and leaves.

#3,690 on BGG

of over 30,000 ranked board games

Published 2007 Β· 19 years ago

older than 84% of games

In 2,148 collections

collected more than 34% of games

2–4 players Β· ages 12+

Best with 4 Β· publisher: 10+

about 75 min

longer than 71% of games Β· typical 30–90 min

Complexity: medium

One warm-up round Β· 2.6 out of 5 Β· heavier than 72%

Opinions: usual spread

A normal range of ratings

Language: no text

Playable without the language

Play style: competitive

Theme & categories