Before the Wind

A harbor trading game of stocking goods and timing full deliveries to ships before the fleet sails away.

πŸ‘₯ 2–4 players⏱ approx. 75 minπŸͺ„ A round to warm up12+
β˜… 5.9 Β· BGG #3,665

Who it's for

Players who like mid-weight card-driven economic games with set collection and satisfying timing decisions.

Not for you if…

You want fast, light play or heavy direct conflict. At 75 minutes it asks for patience, and it is an older title that can be tricky to find.

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Vibe's take

A tense timing puzzle: build toward a complete matching load, but commit too late and the ship you wanted simply catches the wind and leaves.

See how it plays

About this game

As harbor traders you fill your warehouse with goods, then load them onto waiting ships that each want a specific combination. But a captain only accepts a complete delivery from a single trader, and the fleet sails once storage is full and the winds are fair, so timing your transfer is everything.

Ships demand complete matching goods deliveriesFleet sails once storage fills and winds turnHand management and set collection under time pressure

By the numbers

Players

Best at 4 playersWorks with 3–4

Duration

75 min

Ages 12+

Complexity

2.6 / 5 β€” Medium

BGG Rating

5.9/10

Rank #3,665

1.5k ratings

Published

2007

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