Roll and re-roll dice to crawl through a tile-built dungeon, fight monsters and race rivals to the final level.
A dungeon crawl that moves fast. Heroes from the Arcadia Quest world explore three levels of a dungeon full of monsters, traps and treasure, with the first one to reach the final level taking the glory. Your actions come from a pool of dice you roll and re-roll, and the dungeon itself is laid out tile by tile as you push forward, so no two runs match. Monsters are represented by special dice you fight with your own, and rival heroes can make your day worse. Expect a bit of friendly sabotage alongside cooperation, bosses, special rooms and loot, and about ninety minutes of dice-fueled adventure for one to five players.
Who it's for
You want a quick-moving dungeon crawl with miniatures that does not need hours of setup, for three or four players.
Not for you ifβ¦
You want a purely cooperative campaign or a long story-driven crawl, or you dislike luck-heavy dice.
Vibe's take
Fast and dicey, with that crawl feeling of pushing deeper while the odds change on every roll. Rivals tug at you with the occasional nasty surprise.
older than 54% of games
collected more than 70% of games
Best with 3 or 4 Β· publisher: 14+
longer than 77% of games Β· typical 30β90 min
One warm-up round Β· 2.3 out of 5 Β· heavier than 61%
A normal range of ratings
Text on cards or in the rules