Dungeon Roll

A pocket-sized dungeon crawl where every extra level is a gamble.

πŸ‘₯ 1–4 players⏱ approx. 30 minπŸͺ„ Rules in 5 min6+
🧩 Solo modeβ˜… 5.9 Β· BGG #3,948

Who it's for

You like push-your-luck dice games, solo challenges, or a quick fantasy fix without a huge rulebook.

Not for you if…

You want strategy rather than dice luck, or you dislike games where one bad roll ends a run.

🦊

Vibe's take

Snappy, tense and pleasantly greedy: you roll, rearrange your party, and keep telling yourself that one more level is a good idea. Failure is part of the fun.

About this game

You are an adventurer heading into a dungeon, with a party of heroes represented by dice and a hero with a special power. Each turn you roll your party dice, while another player, or the game itself, rolls the dungeon dice to throw monsters, chests and a dragon at you. You use your party to fight monsters, open chests, or heal, and each level you clear is another reason to push your luck deeper. Leave early and cash in your treasure, or go on and risk losing everything. It is a quick, dice-heavy push-your-luck game that works as a solo challenge or in a group. Ages eight and up.

Party dice versus dungeon diceUnique hero powersPush your luck each level

By the numbers

Players

Best at 1–2 playersWorks with 1–3

Duration

15–30 min

Ages 6+

Complexity

1.3 / 5 β€” Very Light

BGG Rating

5.9/10

Rank #3,948

8.6k ratings

Published

2013

Language

Some text

Designed by

Chris Darden

Published by

Tasty Minstrel Games, Pegasus Spiele, Hobby World, GalΓ‘pagos Jogos, Edge Entertainment and 1 more

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