A dice-rolling dungeon dash where you fight monsters together and stab each other in the back over the loot.
Dungeon Run is a dash through a dungeon full of monsters and traps, and its twist is that the heroes are not really friends. Each player controls a unique hero whose powers can be upgraded and customized as the game goes on. You can team up to take down a mole ogre, and then somebody spots the treasure chest in the corner and the real fight begins. The whole game lives in that moment: cooperation gets you through the dungeon, betrayal gets you the loot. Miniatures, a modular board and dice give it a classic fantasy adventure look. From 2011, for one to six players with a solo mode, around an hour, and best with four.
Who it's for
You and your friends like fantasy miniatures, rolling dice and a bit of betrayal at the table.
Not for you if…
You want a pure cooperative game or a tightly balanced strategy puzzle. Dice and backstabbing keep this one loose.
Vibe's take
Rowdy and a little treacherous. You cheer when the ogre drops, then eye the treasure chest and the friendship cools. Dice decide plenty, so expect swings and groans.
older than 75% of games
collected more than 33% of games
Best with 4 · publisher: 9+
longer than 62% of games · typical 30–90 min
One warm-up round · 2.2 out of 5 · heavier than 57%
Some love it, others really don’t
Text on cards or in the rules