Choose your action in secret, steer the Maharaja, and be first to build seven palaces.
Who it's for
You like medium-heavy strategy games with area control, timing and outguessing rivals. A fit for a group of four or five.
Not for you if…
You want a light game or you dislike others disrupting your plans. It is a thinky game with direct interference.
Vibe's take
Planning and second-guessing in equal parts. You can almost always see what you want to do, but never whether a rival will wreck it first.
The Maharaja is traveling from city to city across India, and you are one of the architects trying to build him palaces. Palaces cost money, so you have to earn enough in the cities first, choose which architects to hire (each has a special power, and the strongest cost more), and decide where the Maharaja should go next. Each round everyone secretly chooses an action at the same time, then reveals and resolves them in order, so you are constantly guessing what your rivals want. The first person to complete seven palaces wins. It is an area-control and timing game with tricky decisions, best with four or five players around the table.
Get it
Players
Duration
90 min
Ages 12+
Complexity
3.2 / 5 — MediumBGG Rating
6.6/10
Rank #1,177
5.2k ratings
Published
2004
Designed by
Wolfgang Kramer, Michael Kiesling
Published by
asmodee, Mayfair Games, Phalanx Games B.V., Phalanx Games Deutschland, KDS Distribuzione (Italy)