Mahé

Race your turtle home by rolling dice you probably should not roll, and hope the total does not tip past seven.

👥 2–7 playersapprox. 20 min🪄 Rules in 5 min6+
5.8 · BGG #5,283

Who it's for

Big mixed-age groups who want a five-minute-to-learn dice game with real edge-of-your-seat moments.

Not for you if…

You need control over your outcomes, because busting past seven and losing your whole move stings every time.

🦊

Vibe's take

tense, quick, luck-driven, sociable, deceptively deep

See how it plays

About this game

Mahé is push-your-luck at its purest, with sea turtles racing home to lay their eggs on a distant island. Roll one, two or three dice, but the moment your total climbs past seven the whole move is wasted, so every extra die is a real gamble for real distance. Land on another turtle and you carry it forward, except now its owner decides how many dice you must risk. First across the line claims a prize card, and the turtle with the richest haul when the prizes run out wins. Simple rules, genuinely tense decisions, from a design legend.

Push-your-luck dice rollsStack and hijack rivalsSupports up to seven players

By the numbers

Players

Best at 5–7 playersWorks with 3–7

Duration

20 min

Ages 6+

Complexity

1.2 / 5 — Very Light

BGG Rating

5.8/10

Rank #5,283

1.1k ratings

Published

1974

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