Build a nasty dungeon, then survive the one your opponent built.
A two-player duel in which you first build a dungeon of walls, traps and monsters for your rival, then have to survive and map the one they built for you.
Who it's for
Two players who like deduction with a mischievous streak and enjoy designing the problem as much as solving it.
Not for you if…
You dislike hidden information used against you, or the setup of building a dungeon before playing feels like homework.
Vibe's take
Gleefully mean and puzzly – the fun is watching your trap land, then walking straight into theirs two turns later.
newer than 95% of games
collected more than 32% of games · currently #26 most viewed on BGG
Best with 2 · publisher: 10+
longer than 62% of games · typical 30–90 min
One warm-up round · 2.3 out of 5 · heavier than 61%
Some love it, others really don’t
Text on cards or in the rules