Shove the maze around to snatch twenty-one ingredients in strict numerical order.
The classic shifting maze, but with a proper race attached: as wizard apprentices you collect twenty-one numbered ingredients, and they must be taken in strict numerical order. Every turn you shove a corridor tile into the board and rearrange everyone's routes.
Who it's for
Families and two- or three-player groups who want the familiar maze feel with real competition and a bit more bite.
Not for you if…
You want deep strategy or hate having your plan wrecked one tile before you reach it. At four players downtime and route chaos add up, and the puzzle can feel repetitive after a few plays.
Vibe's take
Visual and fidgety in a good way. You spend other people's turns tracing routes with your finger and then watch them collapse.
older than 96% of games
collected more than 65% of games
Best with 2 or 3 · publisher: 10+
shorter than 69% of games · typical 30–90 min
Explained in 5 minutes · 1.8 out of 5 · lighter than 64%
Most people rate it similarly
Playable without the language