Build Havana with just two cards a round and guess what your rivals have left.
Who it's for
You like mid-weight card puzzles with simultaneous choices, hidden information and a bit of memory. Best at three players.
Not for you ifβ¦
You want lots of table talk, big combos or flashy theme. The tension is cerebral and the theme sits lightly on top.
Vibe's take
Quiet tension and clever little bluffs. You are always guessing what others will pick while trying to remember what they have already used.
You build Havana, tile by tile, by paying with money, workers and materials. Only the buildings at the left and right end of two rows can be taken, so you are always eyeing the ends and guessing what the others want. The engine of the game is a deck of 13 cards that each player owns identically, and only two of them are played each round. The cards give actions, but their numbers matter too, so the combination decides your turn order and what you can do. You also keep track of which cards your rivals have already played. It is a clever, mid-weight card puzzle where memory and bluffing matter and every turn pushes you to improvise.
Get it
Players
Duration
30β45 min
Ages 10+
Complexity
2.2 / 5 β LightBGG Rating
6.3/10
Rank #1,987
3.4k ratings
Published
2009
Language
Some text
Designed by
Reinhard Staupe
Published by
Rio Grande Games, 999 Games, Ghenos Games, Filosofia Γditions, Lacerta and 5 more