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Khronos

Build castles and abbeys in the Middle Ages and watch them age across three boards as your pawns travel through time.

You are a powerful lord with a loyal companion, and your domain sits in three eras at once. Khronos runs on three boards at the same time: the Middle Ages, the Renaissance and the modern period. Each turn you pick from four action cards and build military, religious and civil buildings over seven turns. Bigger buildings travel through time, so a castle you raise in the Middle Ages may stand later as a ruin on the next board. With a watchmaker's invention and enough money, your two adventurer pawns can hop between eras themselves. It is a 2006 area control game that rewards patience and long-range thinking.

Three boards for three historical periodsBuildings travel through time and turn to ruinsAdventurer pawns that can time-travel

Who it's for

You enjoy tile-laying area control with a long horizon and like a game that does something unusual with its timeline.

Not for you if…

You want a quick, easily readable board. Keeping three eras in your head takes real concentration.

Vibe's take

A puzzle in three layers. What you build today changes what the other boards hold tomorrow, so every placement carries a long echo.

#4,461 on BGG

of over 30,000 ranked board games

Published 2006 · 20 years ago

older than 85% of games

In 2,684 collections

collected more than 38% of games

2–5 players · ages 12+

Best with 4 · publisher: 10+

about 90 min

longer than 77% of games · typical 30–90 min

Complexity: heavy

For experienced groups · 3.6 out of 5 · heavier than 93%

Opinions: divided

Some love it, others really don’t

Language: no text

Playable without the language

Play style: competitive